Baldur's Gate 3 Playthrough Discussion

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Zed Clampet

Community Contributor
My solo game is on hold for two reasons:

1) V Rising
2) I have to decide whether I'm going any farther in it right now. I've made it to a good place. I've got all the early companions and have killed the Paladins. I'm now going to make copies of this save file so I never have to do the very beginning again. From now on I start from here.

However, I don't like the fact that I'm using mods. I haven't got the balance correct yet, and it just feels pointless like I'm cheating.
 
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Frindis

Dominar of The Hynerian Empire
Moderator
Speaking of mods, there is a couple of mods (forgot the names, but easy to find) that let's you get different chests with all the different clothes in the game + some extra. Nice way to add some extra flavor to the party, perhaps make one of the characters look a certain way or maybe a thematic thing going on.
 
I finally got time to play again today. I managed to level everyone up to level 9 right before the final boss fight of Act 2, which was great timing.

I didn't do a long rest before starting the boss fight because everyone was still at full health from the last short rest and with the extra spell slots from levelling up I didn't think I'd need to. I spent a bunch of high level spells on buffs before the battle started and managed to sneak a couple of my summons, who hadn't automatically joined the fight, behind some of the enemies. Then I used the last of my high level spells to quickly take out everyone.

At least, that's what I thought. Instead I entered the second phase of the fight with no high level spells left and really no answer to the insanely high defence of the big bad. I just had to slowly chip away at its health while trying to also kill all of the necromites it was summoning. At some point most of my summons were either dead or useless and I wasn't able to kill the necromites before they hatched, so I had to deal with the boss healing like 75% of the damage I was doing each round.

Luckily it focused most of its damage on Karlach, who was only taking half damage due to her rage and could be healed every time she was thrown from the platform in the middle, while spreading the rest of the damage around. None of my party members went down and I managed to get through the last 100 health by using a speed potion on everyone and getting double attacks for 3 turns.

There were definitely some things I could've done better, either in preparation or during the fight, but it all worked out fairly well. I'm now ready for Act 3 with a camp chest filled to the brim with loot to sell.
 

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